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Understanding Physics: Collision Shapes, Mesh vs Hull, Concave vs Convex - for Unity and Buildbox - YouTube
![Since Unity doesn't have a true custom collider system, I came up with a crazy solution for physics in my procedural mesh system! : r/Unity3D Since Unity doesn't have a true custom collider system, I came up with a crazy solution for physics in my procedural mesh system! : r/Unity3D](https://external-preview.redd.it/vppEUORY88t7AFsXTW_g_oeMGAU7xXD-Ns5KIqkUbcQ.gif?format=png8&s=041613a2d861b85ac66c5824fa34fbac42a864b9)
Since Unity doesn't have a true custom collider system, I came up with a crazy solution for physics in my procedural mesh system! : r/Unity3D
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