![Some bones of the rigify addon don't follow the mesh in pose mode - Animation and Rigging - Blender Artists Community Some bones of the rigify addon don't follow the mesh in pose mode - Animation and Rigging - Blender Artists Community](https://blenderartists.org/uploads/default/original/4X/9/8/9/989817a000859c6cca70a135529957d7c72f112c.png)
Some bones of the rigify addon don't follow the mesh in pose mode - Animation and Rigging - Blender Artists Community
![After I do armature deform > With Automatic Weights, my inverse cinematic bones starting to make mesh follow them, how do I fix it? : r/blenderhelp After I do armature deform > With Automatic Weights, my inverse cinematic bones starting to make mesh follow them, how do I fix it? : r/blenderhelp](https://i.redd.it/after-i-do-armature-deform-with-automatic-weights-my-v0-qyq7x4ip1y3a1.png?width=809&format=png&auto=webp&s=7320ef6f7ddb3e81e1ec1683b170039c98b276a9)
After I do armature deform > With Automatic Weights, my inverse cinematic bones starting to make mesh follow them, how do I fix it? : r/blenderhelp
![modeling - How to prevent mesh stretching when using Inverse kinematics body constraint? - Blender Stack Exchange modeling - How to prevent mesh stretching when using Inverse kinematics body constraint? - Blender Stack Exchange](https://i.stack.imgur.com/4y6jB.png)
modeling - How to prevent mesh stretching when using Inverse kinematics body constraint? - Blender Stack Exchange
![IK Retargeter is not retargeting IK bone information - Character & Animation - Epic Developer Community Forums IK Retargeter is not retargeting IK bone information - Character & Animation - Epic Developer Community Forums](https://d3kjluh73b9h9o.cloudfront.net/original/4X/3/3/f/33f7326aa6047d7108dff85f34287074aeb2e382.jpeg)
IK Retargeter is not retargeting IK bone information - Character & Animation - Epic Developer Community Forums
![IK in control-rig deforms mesh unexpectedly. 4-27 - Character & Animation - Epic Developer Community Forums IK in control-rig deforms mesh unexpectedly. 4-27 - Character & Animation - Epic Developer Community Forums](https://d3kjluh73b9h9o.cloudfront.net/original/4X/b/9/f/b9fcfc6710975748a04333d28eefcc29b55082f9.jpeg)
IK in control-rig deforms mesh unexpectedly. 4-27 - Character & Animation - Epic Developer Community Forums
![The bones connected to the Spline IK do not follow the whole armature - Still need help - Blender Stack Exchange The bones connected to the Spline IK do not follow the whole armature - Still need help - Blender Stack Exchange](https://i.stack.imgur.com/68ZKz.png)
The bones connected to the Spline IK do not follow the whole armature - Still need help - Blender Stack Exchange
![modeling - Deform bone will not follow IK bone perfectly with copy rotation - Blender Stack Exchange modeling - Deform bone will not follow IK bone perfectly with copy rotation - Blender Stack Exchange](https://i.stack.imgur.com/TQ9a2.jpg)
modeling - Deform bone will not follow IK bone perfectly with copy rotation - Blender Stack Exchange
![rigging - Bone rotation causes unwanted mesh deformation - not weight related (I don't think) - Blender Stack Exchange rigging - Bone rotation causes unwanted mesh deformation - not weight related (I don't think) - Blender Stack Exchange](https://i.stack.imgur.com/Ogppz.png)